Blind Traffic Control | C# | Unity3D | Kinect 2.0 | Oculus Rift DK1 |

Description

A group project consisting of 3 programmers (including myself) and 5 designers. The purpose of this game was to get a hold of some experimental technologies, and combine them. Using both the Kinect 2.0 and an Oculus Rift, the goal of the game is to direct traffic safely through a crossroad by gesturing either "stop" or "go" to each of the three lanes.

Our team was also invited to the Microsoft TechDays 2015 event to showcase the game.

Visit the website!

Responsibilities

As one of the three programmers, I mainly worked on integrating the Kinect into the game, as well as building a gesture database for it to recognise the different gestures available in the game.

Features

  • Allow cars to pass through the crossroad by gesturing to the Kinect.
  • Uses the Oculus Rift DK1 and a headset so that you really think you're at the T-junction!
  • Featured at Microsoft TechDays 2015.

Downloads

Available soon.

Source files available upon request.

Any questions? Please contact me!

contact@martinstuurwold.com